Warning: The following contains information that will help you solve Ecstatica
2. Please, DO NOT READ FROM START TO FINISH. If you do, you'll just ruin the
game. Won't that suck?
Table of Contents
1. Introduction
2. Locations of the Eldersign Pieces
3. Locations of the Important Items
4. Frequently Asked Questions
5. The Walk-Through
Introduction
Ecstatica is an extremely large game. This walk-through is very cut and
dry. If you follow it to the letter you will miss out on
a lot of the game. We suggest using it only if you get stuck. Also we
wrote this walk-through after finishing the game and
while we think we remember everything we might have made a few mistakes.
you should however get the general idea of
what to do. We also do not give exact directions, use the map that came
with the game because we often refer to the
names written on it. Ecstatica II is a great game and trust us we know
the feeling of wanting to finish a game and how
frustrating it can get! But you will kick yourself afterwards if you
follow this walk-through completely.. anyway we hope this
helps..
Locations of the Eldersign Pieces
1. On the stairs of the main hall after you kill the two shadow warriors.
2. Next to the skeleton on the throne after you get the flashing skulls
from the catacombs.
3. Next to the clearing after you kill the amazon people.
4. On the level below the warlock in his tower.
5. In the Necromancer's lair.
6. Behind the strange colored flower at the beginning of the garden
(after the church in the graveyard)
7. In the dark tower (2nd to last level)
Locations of the Important Objects
Medallion: In the chamber opened after the catacombs, on the skeleton's
finger.
1st Armor: In a tomb in the graveyard
Ring: In the Sorceress's lair
1st Strange Item: In the Wizard's tower
2nd Armor: In the Wizard's tower
2nd Strange Item: Below the well in the village
Lantern: In the Hunter's Lodge
Scroll: In the dark tower (2nd to last level)
FAQ
Q. Why can't I open the blue or red doors? A. Because you haven't got far
enough in the game. Certain doors are
unopenable until you collect certain items or kill certain creatures.
Q. I have done all you told me to do. so why is my explored % so low? A.
Well, most of this game is strictly un-necessary
to completing it. it is however a lot of fun. you will miss out on a lot
if you just follow this walk through.
Q. Whats the best way to kill the main monsters? A. Usually when the main
monsters appear there is a couple of seconds
break before they actually begin to attack you. Use this time to get
close to them and hack them with your weapon. If they
manage to knock you back or you can't get close enough to hit them with
your weapon, magic does an equally impressive
job.
Q. I found a book. what do i do with it? A. On the ground floor of the
main hall, look for a red locked door that is not
easily visible. Go though it when you are allowed to and go to the
glowing place on the shelf. Part of the bookcase will
open up and you will be able to get to the lower levels. There is however
a locked blue door in the way. When you can
open it, explore!
The Complete Walk Through
You start off at the stocks, go to the Craftsmans Guild bottom floor (go
downwards from the stocks) Get the sword that is
leaning against some of the blacksmiths tools. Goto the Guards Tower
(refer to the map), go straight to the top (there are
some interesting things along the way most of which you can't get at
YET!), watch for the trap near the top of the tower to
get past it stand next to the head which the key is leaning on and hit
it, get the key, open the door, you will see two sets of
stairs (use the stairs that lead to the next tower), you will see an
inactive teleportation plate, go down the stairs which leads
to the bottom of the prison tower (the tallest tower), go past the tower
until you reach a closed portcullis and get the armor
which is floating there. Go back to the prison tower and make your way up
the stairs. Skip the first locked door and make
your way to the second door, break it down and get the key from the
chest. Go back down to the locked door and set the
priestess free (she will assist you throughout the game, often making
annoying and obscure comments :) go back up to the
very top of the tower and pick up the staff which is lying there (you
don't have to use it but you need to pick it up at least
for some strange reason).. go back down the tower.. hit the two gargoyles
heads and make your way to the previously
closed portcullis (which should now open).. you might want to (not
completely necessary) walk down the stairs opposite
the closed portcullis and hit the gargoyles head there).. now you make
your way to the area known as the "attic".. (there is
a door which is hard to see on the top left corner of the screen to the
left of the closed portcullis. Walk in find and hit the
blue switch, then hit the blue lever elsewhere.. this will open a
portcullis in the attic somewhere where you will find a blue
key (which opens the blue door).. hit one of the gargoyles heads in the
room past the blue door then hit the green lever
(next to the blue lever).. this opens up another portcullis where you
will find the purple key (which opens the purple door)..
hit the gargoyles head in the purple room.. then go back and hit the red
lever.. go back to the blue door room and hit the
second gargoyles head.. which opens up two portcullises also in that
room. Find the silver sword behind one of these
opened portcullises. Leave the attic and go down to the main courtyard
(next to the well) hit the big door behind the well
(this leads into the main hall).. if you search around the bottom floor
of the main hall you will find a three diamond weapon..
next head upstairs part of the way up the stairs a shadow warrior will
appear kill him go back downstairs and head up the
other staircase and kill the second shadow warrior who will drop the
first fragment of the eldersign (only 10 more to go!)..
go up the right staircase.. at the top of the stairs walk straight
ahead.. go through the left doorway and then walk into the
next room.. where you will find the warlock.. kill him and beware of the
human enemies who flock into the room.. go back
the way you came and use the crystal ball.. leave the main hall..
Head towards the right handside of the courtyard.. you will see a
building there (near the bottom of the guard tower) it is
the stables.. find the horse and then you will see a doorway in the upper
left area of the room.. go through this doorway..
and head down the ladder..hit the gargoyles head go through the
portcullis and turn right downwards.. walk through the
tunnels (beware of the big vicious well guys) until you find the drunk
well guy.. pick up the pink bottle.. and go back to the
well (in the courtyard).. walk towards the guy on the well from the
bottom of the screen.. until he grabs the bottle out of
your hand.. wait for a second or two.. and the guy will vanish.. head
down the well.. find the three switchs .. hit them.. and
go through the big door.. where you will find some treasure and magic
weapons etc.. get out of the well (the way you came
for now..) .. walk downwards from the well and go through the door left
of the horse.. head up the stairs and into the 2nd
level of the craftsmens guild.. find the ladder leading upwards and climb
it.. find a 2nd ladder and climb it (this leads to the
roof) go up the stairs to the top of the chimney.. fall into the chimney
and you will get teleported.. find the catacombs.. find
two flashing skulls (you can only take one at a time).. when you find one
go out of the catacombs and up the stairs until you
find a big locked door with skulls on pedestals.. walk up to one of the
empty pedestals and the prince will place the skull on
it.. go back for the 2nd one.. then go back down.. and go through the
left entrance to the catacombs.. and continue to go
leftwards whenever possible.. until you find stairs going downwards..
these lead you into another room with a large pond in
the middle.. walk to the edge of the pond until you find the flashing
dots.. they form stepping stones as you walk across
them (go slowly because its easy to fall in!).. when you get to the other
side there is a magic sword to the right and a
doorway underneath a skull.. go through the door.. and get the third and
final flashing skull.. go back to the room with the
pedestals and place the skull on the final one.. the door will open.. go
through and get the ring from the skeleton sitting on
the throne and get the small cross.. and get the 2nd piece of the
eldersign.. You can now open the doors with the red dots
on them..
Head back to the room you first teleported to.. use the crystal ball..
and then open the red dot door.. this will lead you
back to the well.. climb out of the well.. either get some boots (try
above the stables) or just try and jump over the yellow
glowing stuff which is blocking an entrance downwards from the well.. hit
the gargoyles head in that room.. and then return
to the courtyard.. head up the stairs to the left of the hospital tower
and open the red door to get a 4 diamond axe.. then
head towards the big portcullis (which will now open) just to the right
of the well.. this leads to the drawbridge of the
castle.. hit the lever in there.. which will open the drawbridge.. go out
of the castle.. go down once and go left through some
bushes.. then go straight.. and find the graveyard.. you will
automatically open the gate using the little cross.. go to the back
of the graveyard and find the entrance to an underground tomb.. here you
will find permanent armor.. next head to the
church in the graveyard.. and hit the candle at the left end.. go down
the stairs into an underground passage which takes
you into part of the garden.. you will see a piece of the eldersign at
the beginning of the garden which you can't reach YET..
explore the garden until you find the clearing with the amazon people (DO
NOT go the the village yet unless you have a
deathwish).. kill the amazon people and head to the top left.. this will
bring you into a cave.. head to the top exit.. and kill
the Sorceress.. get the ring then go back out into the clearing and
collect the nearby eldersign piece (top right of the
screen).. go back into the cave and teleport back out.. you can now open
the blue doors.
Now you can go and get the best weapon in the game! (well the best that
we found anyway).. it is located on the 2nd to
top level.. break down the blue door and hey presto a 5 diamond golden
sword.. Go to screen on the right of the well
screen and climb the steps on the side of the guard tower.. Go past the
swinging axe and into the room and out onto the
ledge.. Go to the door to the max left and into the room with the bombs.
Go through it and up the steps on the side of the
tower. Watch out for the bombs! Go through the blue door and pass through
the passage right next to the blue door..
Climb the steps until you reach the top of the tower. You will see an
item protected by spinning globes.. you need to kill the
wizard before you can get to it.. go through the door in the upper left
and you will reach the top of the tower.. walk around
the top until the wizard appears and kill him.. go back and get the
item.. go out the door on this level (to the top right of the
screen) and find the 2nd set of armor.. go down one flight of stairs and
find the exit to the side of the tower. it is on the right
of the screen. go through the blue door and get the next piece of the
eldersign.. go down to the second last level of the
tower and walk outside through the doorway with the skull.. find the
crystal ball and use it.. take the teleport and go to the
village (turn right and take the high road).. find the well and locate
the house with the open ledge facing it. Go up and take a
running jump into the well. Go through the door and find an important
item. now that the people have been restored go to
the church and use the crystal ball. follow the directions the people of
the town give you to reach the hunter's lodge. find the
room with the stuffed bear. Hit it and go the other room. Go to the fire
place and get the lantern. go back to the plant you
could not kill before and get the piece of the eldersign go back to the
village and find the pond. go past it and into the
forest. find the old ruin and go through the teleport. jump up to the
doorway visible in the top left. go through to the
teleport. you are now in the necromancer's domain. go up and up again
past the inactive crystal ball. follow the path to the
necromancer's room. kill him and get the sixth piece (it is up and to the
left). you now have all the items you need to go the
final part of the game, the dark tower. find the teleport that has a
checkered feel to it. save it here. go through the teleport.
You are now in the dark tower and need to move it because the clock is
ticking! Can't help you any more. however, you
don't need to open every chest to make it to the next level. play it
once, exploring and reload and do it again effectively. the
final piece and the code scroll are in the first normal level you come
across. find them fast before you move on. the next
level has the Archmage. kill him and you are done!